Source-Connect | Dolby Atmos Streaming
Source
Destinations
is the first metadata-connected Dolby Atmos® remote review & approval tool

Stream
Dolby Atmos

Stream 128 channels with complete metadata connection to the Dolby Atmos Renderer with Source-Connect — each destination renders locally on their calibrated system.

Complete
Source
Full
Metadata
Local
Rendering
Download Source-Connect Facility
Dolby Atmos Streaming — Source-Connect

Source-Connect is the long-standing industry standard for professional remote audio recording and collaboration—trusted by broadcasters, studios, and voice artists worldwide.

Now, with Dolby Atmos certification and direct metadata connection to the Dolby Atmos Renderer, mixers, directors, and stakeholders can attend immersive playback and mixing sessions from anywhere. No re-renders. No channel count limitations. Just the complete Dolby Atmos experience, delivered.

The Difference

DOLBY ATMOS RENDERER Real-time Re-renders CPU DELAY 5.1 Binaural Stereo INCONSISTENT MONITORING

Real-Time Re-Rendering without Source-Connect

Higher CPU loads. Increased latency and management complexity. Clunky session preparation assessing what every end-point needs. Limited to 16 channels.

RENDERER + Room Profile 2.0 RENDERER + Room Profile 5.1 RENDERER + Room Profile 7.1.4 CALIBRATED LOCAL RENDERING

Object Streaming with Source-Connect

Transmit the complete Dolby Atmos stream. Each destination's own Dolby Atmos Renderer applies their room profile—delays, routing, corrections. Accurate monitoring everywhere.

True Cinema Workflow

Source setup never limits the destination.

A client on a cinema mix stage in London can stream directly to a cinema mix stage in Los Angeles. A mixer working in headphones can deliver to a 40-speaker cinema rig without compromise.

Because Source-Connect Facility streams the full Dolby Atmos project rather than a real-time re-render, your monitoring setup has no effect on what they hear.

HEADPHONES LONDON LOS ANGELES Binaural 40-Speaker Cinema

How It Works

1

Author

Mix in your Dolby Atmos environment. Position objects in 3D space with full spatial metadata.

2

Stream

Source-Connect Facility transmits complete object audio. No render. No stems. Full metadata preserved.

3
2.0 5.1 7.1.4 Cinema

Render

Each destination's Dolby Atmos Renderer interprets for their calibrated speaker configuration.

Full Synchronization

Remote Transport Sync

Proprietary protocol locks DAW timelines across studio and up to 5 reviewers. Play, stop, scrub—everyone stays in sync.

Dolby Specification

Audio and metadata stream to the actual Dolby specification—not linear audio mapped to speaker channels.

We recently completed a Dolby Atmos mix for a major streaming title with our director attending remotely from Leavesden, UK, while we worked from our stage in Burbank, California. With Source-Connect Facility, he heard exactly what he needed to hear on a well equipped mix stage with no compromises, no clunky cumbersome setups, no flying him across the Atlantic. It's changed how we approach remote sessions entirely by allowing us to compete with an ever challenging business model.
Mark Binder CEO IMN Creative
Dolby Atmos reviews are an integral part of our cross Atlantic review workflow and until now we've only had workarounds. The team at Source Elements have really knocked it out of the park with their Source-Connect Facility Dolby Atmos feature which allows us to recreate a full Dolby Atmos experience to the film makers allowing them the confidence in the decisions they make — truly a game changer.
Mathew Knight Pinewood Studios
Source Elements' commitment to pushing the boundaries of what's possible in sound has not only earned them this well-deserved recognition, but it also inspires others in the industry to strive for the same high standards. We are proud to be their partner.
Beyond Sound

Technical Specifications

128
Audio Channels
7.1.2
Bed Configuration
118
Dynamic Objects
Full
Spatial Metadata
5
Simultaneous Endpoints
2.0 – 64ch
Render Formats

Immersive Audio, Delivered

Source-Connect Facility brings the full Dolby Atmos experience to remote collaboration—no compromise.

Full Object Streaming

Stream up to 128 discrete audio channels with synchronized meta-objects. Every pan, elevation, and spatial movement arrives exactly as intended.

Native Dolby Atmos Renderer Integration

Direct connection to the Dolby Atmos Renderer. Source-Connect Facility communicates with the DAR's special API for perfect meta-object synchronization.

Codec Excellence

High-channel-count streaming with exceptional audio quality. At high bitrates, your Dolby Atmos mixes maintain their full fidelity across any distance.

LTC Synchronization

Advanced timecode sync with dedicated stability algorithms. Chase picture-locked sessions with frame-accurate precision—no audio channel wasted on LTC.

One-to-Many Distribution

One sender, up to five receivers. Stream your Dolby Atmos mix to multiple approval stations simultaneously—perfect for distributed review sessions.

Pro Tools Integration

Seamless workflow with Dolby Audio Bridge and your existing Pro Tools setup. Works with Dolby and Avid panning plugins for real-time metadata transmission.

The Complete Signal Path

Two-party connection architecture for studio-quality Dolby Atmos streaming

Send Side
1

DAW Output

Your DAW outputs through Dolby Audio Bridge to the local Dolby Atmos Renderer

2

Connect Dolby Atmos Renderer

Source-Connect Facility links to your Send Dolby Atmos Renderer IP and captures all audio + metadata

3

Stream

128 channels transmitted in real-time

Receive Side
4

Receive Stream

Remote party receives stream via their Source-Connect Facility instance

5

Forward to Dolby Atmos Renderer

Audio and meta-objects forwarded to the local Dolby Atmos Renderer

6

Monitor

Full Dolby Atmos playback with all spatial information intact—approve with confidence

What You'll Need

Source-Connect Facility

Subscription with Dolby Atmos Renderer-enabled version 4.1.0+

Dolby Atmos Renderer

Version 5.3.1 or higher (iLok license required)

Dolby Atmos-compatible DAW

To send audio and meta-objects (Pro Tools recommended)

Network Connection

Capable of 5MB/s sustained without packet loss

Dolby Atmos-compatible Panning Plugins

For real-time metadata transmission

Dolby Audio Bridge

Virtual device for DAW routing

Ready to Stream Dolby Atmos?

Get the complete setup guide with step-by-step configuration for Pro Tools, Source-Connect Facility, and the Dolby Atmos Renderer.