Stream 128 channels with complete metadata connection to the Dolby Atmos Renderer with Source-Connect — each destination renders locally on their calibrated system.
Source-Connect is the long-standing industry standard for professional remote audio recording and collaboration—trusted by broadcasters, studios, and voice artists worldwide.
Now, with Dolby Atmos certification and direct metadata connection to the Dolby Atmos Renderer, mixers, directors, and stakeholders can attend immersive playback and mixing sessions from anywhere. No re-renders. No channel count limitations. Just the complete Dolby Atmos experience, delivered.
Higher CPU loads. Increased latency and management complexity. Clunky session preparation assessing what every end-point needs. Limited to 16 channels.
Transmit the complete Dolby Atmos stream. Each destination's own Dolby Atmos Renderer applies their room profile—delays, routing, corrections. Accurate monitoring everywhere.
A client on a cinema mix stage in London can stream directly to a cinema mix stage in Los Angeles. A mixer working in headphones can deliver to a 40-speaker cinema rig without compromise.
Because Source-Connect Facility streams the full Dolby Atmos project rather than a real-time re-render, your monitoring setup has no effect on what they hear.
Mix in your Dolby Atmos environment. Position objects in 3D space with full spatial metadata.
Source-Connect Facility transmits complete object audio. No render. No stems. Full metadata preserved.
Each destination's Dolby Atmos Renderer interprets for their calibrated speaker configuration.
Proprietary protocol locks DAW timelines across studio and up to 5 reviewers. Play, stop, scrub—everyone stays in sync.
Audio and metadata stream to the actual Dolby specification—not linear audio mapped to speaker channels.
We recently completed a Dolby Atmos mix for a major streaming title with our director attending remotely from Leavesden, UK, while we worked from our stage in Burbank, California. With Source-Connect Facility, he heard exactly what he needed to hear on a well equipped mix stage with no compromises, no clunky cumbersome setups, no flying him across the Atlantic. It's changed how we approach remote sessions entirely by allowing us to compete with an ever challenging business model.
Dolby Atmos reviews are an integral part of our cross Atlantic review workflow and until now we've only had workarounds. The team at Source Elements have really knocked it out of the park with their Source-Connect Facility Dolby Atmos feature which allows us to recreate a full Dolby Atmos experience to the film makers allowing them the confidence in the decisions they make — truly a game changer.
Source Elements' commitment to pushing the boundaries of what's possible in sound has not only earned them this well-deserved recognition, but it also inspires others in the industry to strive for the same high standards. We are proud to be their partner.
Source-Connect Facility brings the full Dolby Atmos experience to remote collaboration—no compromise.
Stream up to 128 discrete audio channels with synchronized meta-objects. Every pan, elevation, and spatial movement arrives exactly as intended.
Direct connection to the Dolby Atmos Renderer. Source-Connect Facility communicates with the DAR's special API for perfect meta-object synchronization.
High-channel-count streaming with exceptional audio quality. At high bitrates, your Dolby Atmos mixes maintain their full fidelity across any distance.
Advanced timecode sync with dedicated stability algorithms. Chase picture-locked sessions with frame-accurate precision—no audio channel wasted on LTC.
One sender, up to five receivers. Stream your Dolby Atmos mix to multiple approval stations simultaneously—perfect for distributed review sessions.
Seamless workflow with Dolby Audio Bridge and your existing Pro Tools setup. Works with Dolby and Avid panning plugins for real-time metadata transmission.
Two-party connection architecture for studio-quality Dolby Atmos streaming
Your DAW outputs through Dolby Audio Bridge to the local Dolby Atmos Renderer
Source-Connect Facility links to your Send Dolby Atmos Renderer IP and captures all audio + metadata
128 channels transmitted in real-time
Remote party receives stream via their Source-Connect Facility instance
Audio and meta-objects forwarded to the local Dolby Atmos Renderer
Full Dolby Atmos playback with all spatial information intact—approve with confidence
Subscription with Dolby Atmos Renderer-enabled version 4.1.0+
Version 5.3.1 or higher (iLok license required)
To send audio and meta-objects (Pro Tools recommended)
Capable of 5MB/s sustained without packet loss
For real-time metadata transmission
Virtual device for DAW routing
Get the complete setup guide with step-by-step configuration for Pro Tools, Source-Connect Facility, and the Dolby Atmos Renderer.